I seriously considered omitting this bunch from the bonus round, but I finished them today. They are a gift for my oldest daughter, Valerie. She does paint miniatures and has been in AHPC before, but she was really intimidated by these models. They are from Steamforge games Guild Ball line and are the Fisherman's Guild. I was thinking of water as I painted them and thoughts today drifted towards my tribal gods and spirits. Michabo the trickster, shapeshifter who taught the Potawatomi to fish; the Nambiza (a dangerous cougar snake<dragon> that lives in the water), the Mnito(a huge water snake that hunts people on the water) and the Nikanabe(merfolk who are villainous or friendly).
I chose blue for water on sunny days, grey for the storms and driftwood, brown for the sediment heavy water, and green for the algae and water weeds. The bases are molded clay on happyseppuko bogmire mold. I added some features in the casts and gave them a floodplain/ tidal flat look. I used the GW technical paint Soulstone Blue to shine up the draining water and puddles and coated the octopus in the same to make him glisten.
Kraken is the Maori type heavy hitter for the team. I wanted to tattoo him up, but Val doesn't want him with tattoos.
His harpoon is wonderfully detailed and he is coated with fishing spoons and piercings including one hook hanging from his peck!
Greyscales is the old-man-of- the-sea, I like his dynamic pose and all the fisherman gear he has.
Even the netting attached to his coat, I still call him Ahab when gaming.
Shark came with the starter trio and fast and deadly, his shoulder pad is made from a fish head and shark jaw.
Yes, he has a fish for a bracer on his wrist.
Angel is quite petite and has a wonderfully innocent pose .
Her leggings are scale mail painted gold and shaded with a green wash.
Siren is a whirling dervish. She can entice and hypnotise opponents and is the Storm. I like how both girls on the team cover aspects of the fairer sex in polar opposite ways
There is so much nice details on this figure with her fabric and netting skirts, the leather armour and hooded cloak. they even got an undercut on her flowing hair and kept her overall seductive, but demure.
I altered her base to make it seem as though her spinning is drawing the water to her.
Tentacles is one of the teams mascots and can occupy a slot for active players. He has a lot of the team colours on him, but I added some purple as Valerie loves that colour most.
Salt is the other mascot and barely bigger that the team ball. I painted him more on the common otter than the white the official scheme uses.
Valerie really likes them and plans to dominate me when she takes them against the brewers or masons. She will probably do so even with my best efforts.I rather like how well the basing came out on them and that she likes them quite a lot! Guild Ball is a token heavy game and play is fast and brutal especially for dads trying to get a tactical plan while a daughter pulls out combos and wiz-bangs skipping my turns and decimating my team no matter which I play.
perhaps she'll be along sometime soon to show off work on her teams, but she seems to think I've always painted this well(not well at all but definitely better than I was in the 70's!)
She is busy for now with basketball and school being her senior year with plans for learning criminal justice and social work to help children in bad ways. She might be busy for a few years to come! ;)