15mm figures in no mans land |
Each hex is ~3" across and 1" deep, allowing proper trenches and deeper craters, as well as a muddy streamlet.
Crater recessed into the surface |
Muddy streamlet |
I used Aqua Magic for the water, over Vallejo MC 70879 Green Brown.
It is a work a long way from completion, but the water round gives me a chance to share my vision.
Overhead view of work so far |
Trial wood- I like it, but will go for taller trees. More in background. |
Trial trench- matchstick posts and greenstuff sandbags. Needs duckboards. Labour intensive... |
Future bunker and ruined village. |
Nasty muddy stream, it's great!
ReplyDeleteBest Iain
Thanks, Iain!
DeleteMud, mud, glorious mud. Very convincing so far, but I don't envy you the job ahead!
ReplyDeleteI think the finished result will be worth it.
DeleteThat's very cool, great effect!
ReplyDeleteThanks, Fran!
DeleteReally well executed, great piece of terrain
ReplyDeleteThank you, Sander
DeleteVery nice work.
ReplyDeleteCheers, Adam
DeleteNice work Banks.
ReplyDeleteChristopher
Thanks, Christopher
DeleteIt's Passchendaele all over again! Suitably bleak and soggy terrain there, Barks, well done!
ReplyDeleteIt’s a bit of a cliché, but I like the iconic look.
DeleteAwesome. That is going to be a terrific tabletop when you're done.
ReplyDeleteThanks, but don’t hold your breath!
Deletesensational stuff mate!
ReplyDeleteGreat work Barks. Those hexes really do the job for trenches.
ReplyDeleteI’m very happy with them, but there are so many...
DeleteGreat work Barks, you've got that dirty look off to a T!
ReplyDeleteBut what about the battlefield?!
DeleteGreat work, this will look brill when it all goes together
ReplyDeleteThanks, Paul, that’s the goal.
DeleteThat is going to be a sweet table, Barks!
ReplyDeleteThat murky water has a lot of "nope" vibe to it! The troops will definitely need a few shots of antibodies after fording that!
Thanks, David, nope indeed!
Delete